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Card Quest: 10 Minute Adventure

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Card Quest: 10 Minute Adventure is a short turn-based card battle game. You build a deck from collected cards, then choose which terrains to place on your side of the board before the match. Each terrain allows only certain creatures, except Rainbow Creatures, which can go anywhere.

During a turn you draw cards, spend Magic Points, and deploy creatures, buildings, or spells. You attack enemy creatures or their towers when you can. Cornfields favor strong attackers, Sandlands favor defenders, Blue Plains are balanced but unpredictable, Candy Kingdom heals, and Useless Swamp suits special ability users or direct damage.

Näin pelaat

  • Build your deck before the match, choosing attack-heavy units, healing abilities, or spells.
  • Pick the terrains for your side of the board; each limits which creatures can be summoned there.
  • On your turn, draw cards, spend Magic Points, and place creatures, buildings, or spells.
  • Attack enemy creatures or towers directly when possible to outlast your opponent.

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